Thursday, 21 May 2015

Evaluation -EMMA



Evaluation
Practice Run
Before filming my animation I wanted to test the different camera angles that I could possibly use and the different editing techniques that I could possibly use


Through the process I feel I learnt a lot about the main camera angles that I wanted to use such as close ups, wide shots and the different editing effects that I could potentially use. For instance unsharp mask. Through this I also saw that I needed more pictures to make the animation look more fluid because in the practice run it looked really jittery and unstable So by having done this practice run it helped me see all the things I needed to improve on like taking more pictures and having less angles so when editing it doesn’t look as shaky. 

Real animation  


I have chosen the adventure and fantasy genre with the idea that the board games come to life and in this animation I feel that it really represents what games would do if they had a life of there own. I choose my animation to be about board games because I thought it would be something new and different to watch. 

 I feel like the different soundtracks I included for each game really made my animation entertaining. I feel that by having each game playing around with there own music made the audience feel that each game had there own personality and I think that by having the games with music from old 90s video games which I feel really brought back childhood memories to the audience which made them favour some of the games more that others. 

I feel that my animation looked really fluid in some games, which I really liked. I also liked that I used the unsharp effect because it really made my animation look like a cartoon, which I thought looked a lot more interesting then just having the original pictures I feel that having my animation with this effect it made it more appealing to people, because I think that generally everyone loves cartoons.   

I think my animation would mostly be targeted for young adults because I feel that the narrative was a little hard to understand at the beginning because the story wasn’t very straight forward, which made it a little confusing to understand at first. However, nearing the end I feel that it became clearer to what was happening in the animation. If I were to change it I would add some voice-overs so that the characters in the scene could explain what was going on.  

I used a few different shots like for instance high angles, wide long shot, close ups and medium close ups. I think by have different camera angles it made each game scene more interesting to view rather then just having the same angle through out the scene. I think the angles I used where relevant and necessary to make each scene entertaining but if I was going to do it again I would involve more close ups to show certain board game pieces more than others.        

If I could have improved on any thing I would have improved on the background setting of each board game for instance instead of having each game be filmed in the control room I would have had different games in different room and showing the game pieces having travelled to each room so that the background would have looked more interesting rather than have it look as if its all been filmed in the same location with the plain white background.

Over all I enjoyed making and editing my animation and think it turned out pretty good. 

After having shown it to some people in my class they took my online survey and theses where the results.  

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